When does wwe 2k battlegrounds come out5/26/2023 ![]() ![]() ![]() This feels like a game that was rushed out to fill a gap, yet it turned out to be even worse than the regular WWE games. I think it's such a terrible shame because the overall design was a hit for me and the party-game approach is one that everyone can have fun with, whether you like pro-wrestling or not. In the end, it is possible to have fun for very short moments with the right company in WWE 2K Battlegrounds, but as soon as those playing realise that there really is no finesse to the action, it results in frantic button-mashing and little more. I really think it's time for 2K Games to reconsider how it handles this aspect in its sports games. You could almost ruin yourself by buying all the content for this title, which is one of the most free-to-play-feeling full-priced games that I've ever tested. 2K Sports has solved this issue, however, through the liberal application of microtransactions. To be fair, it should be noted that you can unlock everything by just playing, but there are about 40 wrestlers and it's a ridiculous amount of work to unlock them all. By playing the campaign you get a chance to try out a bunch of different fighters, which is good, although doing so also introduces you to what is perhaps the game's most serious shortcoming.įortunately, there is one thing that the developers put a little extra effort into, and that is the game's economy. In this latest outing, there is a wonderful story where manager Paul Heyman travels around the world, looking for capable wrestlers, and everything is framed by a comic book-style presentation. Somehow, these lighter games actually simulate the wrestling feel much better than the more rigid annual iterations.Īnd that brings us up to date and to the launch of WWE 2K Battlegrounds, a game that has more in common with a fighting game than it does with the WWE 2K titles, where literally everything is exaggerated and legends are mixed with current wrestlers. ![]() Instead, the publisher has invested in a lighter wrestling game this year, an approach that previously offered plenty of great entertainment, like the wonderful WWE All-Stars from 2011, and so I was positive about the move. I think it will take longer than that to turn things around, but that's a different story. Indeed, last year they went a step too far with this approach it was hardly possible to play WWE 2K 20 at all, and as a game, it can be best summed up as frustrating, full of bugs, and somewhat boring.įortunately, 2K Sports made a wise decision and let the series rest for a year. the games that look to replicate this physical spectacle have been completely liberated from all kinds of entertainment. While WWE on TV is phenomenally fun to watch (or at least it often is, the last six months have been the worst in a decade) and revolves around insane storylines, always with a comical touch, and some truly spectacular wrestling. So much energy has been put into being able to create your very own intros, stacking tables on top of each other for insane jumps, and there are all sorts of clothing items to decorate your fighters - with all these extra trimmings there doesn't seem to have been enough time for the developers to worry about the gameplay itself For the last ten years, it seems to have been the ultimate goal of the WWE games to almost surgically remove the fun-factor, and instead try to simulate the WWE circus as meticulously as possible. ![]()
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